![]() ![]() ![]() This doesn't even need to be open world and the design principles still stand. Open world games are larger and more intricate than ever before. Making something like this INTO a game takes over a year of full-time work by a team.Ģ. No, this is "not really a game" - it's a prototype made on 0 budget by fans. ![]() Press R2/RT to transform into Super Sonic Links:ġ. Media: Tips and Tricks (More will be added if people share their findings): There is no "boost" so it plays fundamentally different from what SEGA cultivated from Sonic Unleashed onwards and closer to Sonic Adventure though it still can get very speedy and offers smooth mobility in every aspect with a Spin Dash, bounce, wall-jumps, Light Dash and Homing Attack which all flow neatly in together, Sonic is just a joy to control! You can apparently also play as Tails and Knuckles but to be honest I haven't found out how so if anyone else finds out please let me know so I can add it to this post. Sonic - Project Hero is a fan made 3D Sonic framework based on the Unity Engine made by developer Hero and after showing it off multiple times we can finally give it a spin for ourselves, pun intended! :P So far there's only one test-level with various obstacles and enemies to test the engine and the movesets but it's already very promising. We had a thread on this before here but since a playable demo build was now released I thought it would be a good time to post a new thread! What is Sonic - Project Hero: ![]()
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